
Technical Game Designer & Systems Programmer based in London, UK. Final-year BA Game Design student & School Representative at the University of East London. Harvard CS50x & PCAP certified. Specialising in Unreal Engine 5 (Blueprints, AI Behaviour Trees, custom physics mechanics), procedural algorithms in Python, and hardware reverse engineering. Check out my featured projects below or explore my full portfolio at https://joshuel2.github.io/PortfolioWebsite/.